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Zed Games Podcast – Episode 214

214

We are joined live in-studio by Cameron Davis – “grizzled games industry veteran” and author of Blow The Cartridge, a web comic series about retro gaming. We discuss comics, games, life, the universe and everything – including hilarious stories about the games industry and Street Fighter 2. Check out his work here.

Lee and Jody collect the bounty on Mercenary Kings (PC/PS4)

Aired 9 April 2014

Zed Games Podcast – Episode 214

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Zed Games Podcast – Episode 213

213

Goat Simulator could be the best advertisement for goats ever created. Does the game live up to it’s incredible concept? Jody finds out.
Guest contributor Sean Mccarthy provides a concise recap of the Metal Gear Solid storyline to date.
Razor reviews Metal Gear Solid V: Ground Zeroes.

Aired 2 April 2014

Zed Games Podcast – Episode 213

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Zed Games Podcast – Episode 212

212

The Zed Games Arcade Special! We interview Allan, the manager of Timezone Albert St, Brisbane. We checked out the machines and amusements on offer and report our findings, and discuss how arcades have changed over the past two decades.

We react to the Oculus VR/Facebook buyout.

Razor powers up his PS4 to review Infamous: Second Son.

Aired 26 March 2014

Zed Games Podcast – Episode 212

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Zed Games Podcast – Episode 211

211

Lee, Jody and Razor review the hilarious South Park: The Stick of Truth. (360/PS3/PC)

Plus, Lee presents his final thoughts on Titanfall (PC/XBONE/360)

Aired 19 March 2014

Zed Games Podcast – Episode 211

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Review: Yoshi’s New Island

Platform: 3DS
Developer: Azrest
Website: www.yoshisnewisland.nintendo.com
Australian classification: G

It’s not hard to immediately dismiss Yoshi’s New Island as a thoughtless kid’s game. The chalk-inspired art style looks like the wall of a nursery, the soundtrack sounds like a toddler’s nightly lullaby and the introductory cut-scene starts out by telling you babies come from storks. The short journey does contain some of the more alluring platforming elements from the 1995 original, but you’re probably better off just pulling out the SNES and playing that one over again instead.

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Review: Goat Simulator

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Platform: PC
Developer: Coffee Stain
Website: www.goat-simulator.com
Australian classification: Unrated

There are people who play open-world games to wreck them: to knock people over, smash stuff, and blow up everything that can be blown up. Some go further than wrecking stuff that’s put there for you to wreck and aim for the edges of the map or the physics engine, trying to glitch past the limits of where you’re supposed to be or how high things should fly.

Goat Simulator is made for those people.

You play an indestructible goat on a rampage in a small town. You can make cars explode by headbutting them, drag objects around by licking them, and hurtle into the sky with even a slight push from a fan, a treadmill, or a fireball that used to be a petrol station. It’s the mayhem part of Grand Theft Auto minus the plot, plus a likeable protagonist.

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South Park: the Stick of Truth Review

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Platform: PC, Xbox 360, PlayStation 3
Developer: Obsidian Entertainment
Website: http://southpark.ubi.com/stickoftruth/en-AU/home/index.aspx
Australian classification: R18+

First and Foremost, South Park: the Stick of Truth is the perfect fan service. Right down to the walls of bodily fluids and shattered cue-balls you’ll find jammed inside Mr. Slave’s anus, it’s true to the show – disgusting, vulgar and consistently hilarious. Unfortunately, it’s a whole lot less effective as a turn-based RPG.

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Review: Adventure Time Presents Card Wars

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Platform: Android, iOS
Developer: Kung Fu Factory
Website: www.kungfufactory.com
Australian classification: Unrated

‘Card Wars’ was originally an episode of the Adventure Time cartoon parodying collectable card games like Magic: The Gathering. In that episode Jake the Dog perfectly summed up Magic: “It’s a fantasy card game that’s super-complicated and awesome but, well, it’s kind of stupid.”

Now there’s an app that lets you play the actual game as seen in the show, which is an idea that’s simultaneously dumb and brilliant. Thanks to the popularity of video games like Hearthstone, those mechanics are everywhere – it seems like every fantasy setting has its own virtual card game where you summon monsters that crawl off the cards and onto a digital tabletop – and ripe for making fun of.

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Review: Out There

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Platform: Android, iOS
Developer: Mi-Clos Studio
Website: outtheregame.com
Australian classification: Unrated

A game like FTL: Faster Than Light gives you basically the full Captain Kirk Star Trek fantasy. Your own spaceship, your own crew to boss around, and an endless supply of enemy craft to hail over the intercom and bargain with or blow out of the sky. Out There is an undeniably similar game of crossing the galaxy in your own spaceship, but it’s a very different fantasy: you’re alone, your ship has no weapons, and your greatest enemy is an empty fuel tank. It’s not Star Trek; it’s a bleak Polish novel about the vastness of space.

The first time I played Out There I realised I was running low on fuel, so I set the course for a gas giant I could probe to harvest hydrogen. Flying to that planet cost fuel, getting into orbit around it cost more fuel, and when I pressed the button to send the probe I discovered that also cost fuel, which I no longer had enough of. I didn’t have enough fuel to refuel. In Out There you don’t get to reload if you goof like this, it’s game over. You press the “give up” button and start again.

I press the “give up” button a lot.

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Zed Games Podcast – Episode 210

210

Jody and Lee review Thief. The reboot of the original first-person stealth game has large shoes to fill. The boys discuss whether or not it lives up to its heritage. (PC/PS3/360/XB1/PS4)

Candi reviews Plants Vs. Zombies: Garden Warfare. This third-person multiplayer shooter is nothing like the game that inspired it, but is that necessarily a bad thing? (360/XB1)

Aired 12 March 2014
In studio: Razor, Lee, Candi & Jody.

Zed Games Podcast – Episode 210

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