In studio: Razor, Lee, Sean Mccarthy and Cameron Davis.
This week, we’re joined by special guest Cameron Davis, industry veteran and author of Blow the Cartridge.
We talk about Super Smash Bros (Wii U & 3DS) and Evolve (PC/PS4/XB1).
Aired 21 January 2015.
In studio: Jody Macregor, Candi Payne, Razor and Sean “Minion” Mccarthy.
This week, Sean reviews the latest expansion to World of Warcraft: Warlords of Draenor.
The three amigos review Metrocide, an open world stealth game by indie studio Flat Earth Games.
We hear an interview with Alex Hutchison, creative director of Far Cry 4. Thanks to 2RRR’s Big Head Mode for the recording.
Aired 14 January 2015.
In studio: Razor, Candi Payne, Alanah Pearce, Jody Macgregor and Lee.
The Zed Games end of year special! We celebrate 250 episodes, and each member of the Zed Games team nominates their favourite game of the year.
Plus: Jody reviews the PC port of Valkyria Chronicles. We say goodbye to Alanah as she departs for adventures in the USA.
Aired 17 December 2014.
In studio: Alanah Pearce, Jody Macgregor, Lee and Razor
Our resident Pokemaster “Charalanahzard” reviews Pokemon Alpha Sapphire/Omega Ruby. Lee talks about the Rock n Roll Racing inspired title Blazerush. Jody reviews the digital gamebook Forest of Doom.
Aired 3 December 2014
In studio: Jody Macgregor, Alanah Pearce, Razor & Lee.
We review Assassins Creed Unity. We spoke about how much we loved its present-gen counterpart Rogue last week, but is Unity as worthy?
Jody hunkers down to review Space Hulk Ascended Edition and Lego Batman 3: Beyond Gotham.
Aired 26 November 2014
During the course of reviewing Assassins Creed Rogue (360/PS3/PC) Razor and Lee embarrass themselves live on the radio by forgetting the name of Captain Cooks ship, as well as confusing Benjamin Franklin with Isaac Newton. As it turns out, Rogue is one of the best games in the franchise to date!
They also discuss the recent downloadable content for Mario Kart 8 (Wii U).
Aired 19 November 2014
PAX AUS 2014 Special: Part Two
Interviews with: Tripod, Wargaming (World of Tanks), Disparity Games (Ninja Pizza Girl), Witchbeam Studios (Assault Android Cactus), Flat Earth Games (Towncraft/Metrocide) & Digital Confectioners (Depth).
Plus: Alanah gives us an overview of the New 3DS!
Aired 12 November 2014.
Note: Due to a technical issue, the first 2 minutes of the podcast is lo-fidelity. The rest of the episode is in sparkling hi-fi!
Platform: PC, PS3, PS4, Vita, 360, Xbox One, Wii U, 3DS
Developer: Traveller’s Tales
Australian rating: PG
The Lego games are released on a schedule as constant as Call Of Duty or Assassin’s Creed, and that means they can be formulaic. Lego Batman 2: DC Heroes was one of the series’ innovators, however, introducing fully-voiced characters and an open world. Between missions you and a friend could hoon around Gotham City in Lego vehicles or climb its buildings looking for secrets and punching on hoodlums. It basically had everything I want from future Arkham games and threw in a playable Superman as well.
Lego Batman 3: Beyond Gotham expands the roster even further, pulling various deep-cut characters from the DC Comics catalogue, while shifting the focus away from Batman’s home turf of Crimetown USA and into outer space. The villainous Brainiac has a plan to shrink the Earth and place it under glass like he’s collecting bugs, and he’s stolen the power of the variously coloured Lanterns to do it. Green Lantern isn’t alone, you see – in the comics he pals around with Red, Pink, Blue, Purple, Orange, and Yellow Lanterns. It’s a whole thing.
PAX AUS 2014 Special: Part One
In the first part of our PAX coverage, we interview Rich Vogel (Battlecry, Star Wars: The Old Republic, Ultima Online), 7bit Hero and The Voxel Agents (Train Conductor). We talk about our highlights of the convention and a few of the games we got to play. With Alanah Pearce, Lee and Razor. Don’t miss part 2 next week!
Aired 5 November 2014