Our review of Space Hulk was pretty mixed, but the latest patch has added several new missions as well as an option to speed up those clunky walking animations. Let’s go back in and see what they look like. (Spoiler: hilarious.)
Alice’s Adventures In The Shivering Isles: Part 2 Splitsville In part one of this game diary, Alice got tired of spending her holidays in Wonderland and Looking-Glass Land and wherever she went in those American McGee games and decided to visit the Shivering Isles. An add-on for The Elder Scrolls IV: Oblivion, this is the […]
Alice’s Adventures In The Shivering Isles: Part 1 We’re All Mad Here The Shivering Isles is an official expansion for The Elder Scrolls IV: Oblivion. It’s a significant add-on, throwing a whole new landmass into the game. The Shivering Isles is also famously mental. Those Isles are a bizarre place ruled by the god of madness, […]
Assault Android Cactus is a game of robots shootin’ robots that is being created by Brisbane developer Witch Beam. It’s currently available on PC via Steam’s early access program, with PS4, Vita, and Wii-U versions to come. For more details check out the website.
Zed Games’ Jody Macgregor plays the fiendishly difficult Super Hexagon, in which you have to steer a triangle through the gaps between walls while everything spins and flashes and tries its hardest to blind you. You can find out more about Super Hexagon at its official website.
Platform: PC, Mac (iOS due soon) Developer: Full Control Website: www.spacehulk-game.com Australian classification: Unrated The original Space Hulk was a board game about hordes of aliens fighting stoic Space Marines, but not the regular kind of Space Marines we’re used to seeing – those boring thick-necked heroes of every second video game ever made. Space […]
Platform: PC, Mac Developer: Lucas Pope Website: papersplea.se Australian classification: Unrated Papers, Please is a video game about paperwork. A gripping and intense video game about paperwork.
Plenty of psychological studies have searched for a potential link between violent video games and antisocial behaviour, but if we’re interested in the effect games have on us, why not test non-violent games as well? In 2010 a study by Silvia Osswald and Tobias Greitemeyer published in the Journal of Personality and Social Psychology did […]