Author: Ray Morgan

Zed Games Podcast – Episode 212

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The Zed Games Arcade Special! We interview Allan, the manager of Timezone Albert St, Brisbane. We checked out the machines and amusements on offer and report our findings, and discuss how arcades have changed over the past two decades.

We react to the Oculus VR/Facebook buyout.

Razor powers up his PS4 to review Infamous: Second Son.

Aired 26 March 2014

Zed Games Podcast – Episode 212

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Zed Games Podcast – Episode 210

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Jody and Lee review Thief. The reboot of the original first-person stealth game has large shoes to fill. The boys discuss whether or not it lives up to its heritage. (PC/PS3/360/XB1/PS4)

Candi reviews Plants Vs. Zombies: Garden Warfare. This third-person multiplayer shooter is nothing like the game that inspired it, but is that necessarily a bad thing? (360/XB1)

Aired 12 March 2014
In studio: Razor, Lee, Candi & Jody.

Zed Games Podcast – Episode 210

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Zed Games Podcast – Episode 209

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We are joined in the studio by Jeff Van Dyck, the BAFTA award winning composer and sound designer of the Total War series, Need For Speed, FIFA, Skitchin’, Assault Android Cactus and many more. In this interview, Jeff talks about his career highlights, the shift from 16-bit to CD quality audio, the process of creating sound for games and his latest project Assault Android Cactus.

Due to copyright, Jeff’s music that he chose to play on the show has been removed. Here’s the interview with music included. 

Plus: Lee reviews Castlevania: Lords of Shadow 2.

Aired 5 March 2014

In studio: Razor, Lee, Candi & Jody.

Zed Games Podcast – Episode 209

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Zed Games Podcast – Episode 208

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Razor chats with David and Drew of IRL Shooter, creators of Patient 0: a live-action zombie apocalypse simulation. We chat about “pain belts”, the best reactions they’ve had from players, and launching the most ambitious crowd funding project in Australia history. Check out the Pozible campaign here: http://www.pozible.com/project/176333

We hear an interview with Jakub Szamalek of CD Projekt Red. He talks about how the upcoming Witcher 3 will attempt to blend open world exploration with engaging storylines. Interview courtesy of Big Head Mode.

Jody gives us some first impressions of Vertiginous Golfa steampunk-themed aerial golf game. The game will be coming soon to Steam Early Access. Check it out here.

Aired 26 February 2014

In studio: Razor, Jody Macgregor and Lee.

Zed Games Podcast – Episode 208.

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Zed Games Podcast – Episode 207

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Last week’s Titanfall beta generated a titanic amount of hype for the upcoming XB1/PC/360 game. Lee and Alanah suit up to provide their impressions.

Alanah swings into action to deliver previews of  Donkey Kong Country: Tropical Freeze (Wii U) & Castlevania: Lords of Shadow 2 (360/PS3/PC).

Plus: Lee cuts through 25 years of continuity to tell us how all of the Donkey Kongs are related.

In studio: Lee, Alanah & Razor

Aired 19 February 2014

Zed Games Podcast – Episode 207

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Opinion: Why I’ll Be Saying “No Thanks” To The Elder Scrolls Online

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The Elder Scrolls games have always strived to deliver – largely with success – expansive, open, fantasy worlds and the ability to explore them in your own way. For me, this epitomises the function of video games in my life: the ability to temporarily leave the day-to-day troubles of my life behind and enter a crafted world full of wonder.

Several times while I was playing Skyrim, I caught myself actually saying (yelling?) out loud “Wouldn’t this game be even more awesome if it was an MMO?” So when The Elder Scrolls Online was announced, I was struck by a severe case of “the hypes”.  This condition, which affects every gamer at some point, is marked by symptoms which include tunnel-vision, episodes of mania, and in my specific case a wee bit of mouth foam. Thankfully, two weeks ago I rid myself of this illness. If you are still affected by the particular strain of the hypes that was induced by The Elder Scrolls Online, read on.

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Zed Games Podcast – Episode 205

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Dom and Chris of Ghostbox drop in to talk about their latest game, Dragon Season (Android/iOS). We discuss the unlikely origins of the game and talk about how some of the key features were conceptualised.

Jody and Candi review Freedom Fall, a “platform game set in a wickedly dark fairy tale”.

In studio: Razor, Jody Macgregor & Candi.

Aired 5 February 2014

Zed Games Podcast – Episode 205

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Zed Games Podcast – Episode 204

204Meg and Anthony of Screwtape Studios join us live in the studio to talk about Verby, a social word game for iOS and Android. The pair share their experience creating the game and provide some great advice for aspiring developers. 

Lee reviews Broken Age: Part 1 (PC/Mac), a retro adventure game from Tim Schafer & Double Fine.

Aired 29 January 2014

In studio: Razor, Jody, Lee & Candi.

Zed Games Podcast – Episode 204

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