The Good, the Bad, and the Lucrative
Cost of Epic Game’s Giveaways Revealed
As part of its ongoing court battles, Epic has published a document detailing it’s game giveaways from the start of the promotion until September 2019. This revealed the total cost, the individual cost, and the amount of players they drew in through the scheme. Over this period, they gave away just over 11 and a half million dollars in free games. Still, this scheme has drawn in a huge amount of new players for Epic and is likely well worth the cost. Big hitters were Batman Arkham, Subnautica, and Mutant Year Zero, each costing over a million for Epic. Smaller indie games cost much less, some costing only around 50 thousand dollars. This does not mean they didn’t pull in their fair share of new players and for player retention, all at a fraction of the cost. This list may provide some ammunition for indie games while bargaining their worth.
Riot Games to begin recording in game voice chat
Riot Games has announced a new tool in it’s arsenal to combat toxic behaviour. A new privacy notice will be implemented next month and, along with it, they will begin to record in-game voice chat in Valorant. Audio is stored on a secure server and will not be accessed unless a report is made and, if no disruptive behaviour is found, will be deleted. “We’re committed to creating our games better for everybody who plays them,” Riot said. “This is another step toward tackling disruptive behaviour across the board, starting with Valorant.” This system will first be trialled in North America before being spread to Oceania and elsewhere. For many who have been exposed to toxic teammates while online gaming, this new system could signal a huge step in the right direction but many still have been quick to point out the privacy problems this poses.
PlayStation announces partnership with Discord
“Together, our teams are already hard at work connecting Discord with your social and gaming experience on PlayStation Network,” Sony said in it’s announcement. The details of this partnership are still somewhat vague, but they did say the goal is to “bring the Discord and PlayStation experiences closer together on console and mobile starting early next year, allowing friends, groups, and communities to hang out, have fun, and communicate more easily while playing games together” and that more information would be released in the coming months. As cross play becomes more commonplace, the possibility of seamless voice chat between PS5 and PC players is quite exciting. This partnership strikes some as odd since Discord has previously turned down many buyout offers, including Microsoft’s recent 10-billion-dollar bid. Sony won out and now holds an undisclosed stake in Discord.