Tag: gaming reviews

Who wants to play Monopoly?

Sony Lawsuits & PlayStation 5 Shortages

A group of gamers is gearing up to file a lawsuit against Sony this week, arguing that the company runs an unlawful monopoly that limits where players are able to purchase digital copies of PlayStation games to only Sony online stores. This group has said that Sony’s monopoly on digital games means, “they are allowed to charge supercompetitive prices for digital PlayStation games, that are significantly higher than their physical counterparts sold in a competitive retail market.” This lawsuit is designed to hopefully encourage Sony to create a more consumer friendly environment by suggesting a more competitive retail market that doesn’t result in players paying up to 175 percent more for digital games.

Sony are also expecting massive PlayStation 5 shortages that is predicted to last into 2022. Sony have been having some supply issues that don’t have an end in sight. According to Sony’s CFO Hiroki Totoki said, “If we secure a lot more devices and produce many more units, our supply wouldn’t be able to catch up with demand.” Despite supply shortages Sony has sold more than 7.8 million units since November last year. Similar to Sony, Microsoft’s Xbox Series X and S are also struggling with supply constraints until after June 20th this year.

Filmmaker claims Capcom took Designs for Resident Evil Village

Filmmaker Richard Raaphorst who directed a horror film Frankenstein’s Army in 2013 has shared online a comparison of images from his movie and Resident Evil Village’s character designs. Many fans of the horror film continue to find similarities. Raaphorst said, “It’s a crazy monster movie filled with my own creature designs, one of which has been used – completely without authorization or credit in the newest Resident Evil game.” For now, there doesn’t appear to be any legal action from Raaphorst just that he wished they’d given him credit. If you’d like to take a look at the images (SPOLIER WARNING) click here.

E3 2021 is coming up fast

Starting on June 12th and running for three days until the 15th E3 Expo is only a month away. Coronavirus has had a massive impact of industry events however hopeful we are that they will return soon we still have a way to go and because of this, E3 2021 will be embracing all the virtual technology it can to bring us closer to the exhibitors this year. There are some big game announcements to come that are currently kept secret as well as more sneak peaks into big releases such as Halo: Infinite, Suicide Squad: Kill the Justice League, Starfield, Final Fantasy 16, a potentially new Sonic game, not to mention the anticipation for Pokémon Brilliant Diamond and Shining Pearl. If you’d like to get updates on what’s happening as well as where everything is to be streamed head over to www.e3expo.com to sign up, it’s totally free.

Game Releases this week:

May 13th: Assassin’s Creed Valhalla: Wrath of the Druids comes out on all platforms
May 14th: Famicom Detective Club (Nintendo Switch), Mass Effect Legendary Edition (PC, PS4, XBO), Quantum Replica (PS4, XBO, Switch), Subnautica (Switch), Subnautica: Below Zero (PS4 & 5, XSX, XBO, Switch).
May 18th: Leisure Suit Larry – Wet Dreams Dry Twice (PS4, XBO, Switch)

The Good, the Bad, and the Lucrative

Cost of Epic Game’s Giveaways Revealed

As part of its ongoing court battles, Epic has published a document detailing it’s game giveaways from the start of the promotion until September 2019. This revealed the total cost, the individual cost, and the amount of players they drew in through the scheme. Over this period, they gave away just over 11 and a half million dollars in free games. Still, this scheme has drawn in a huge amount of new players for Epic and is likely well worth the cost. Big hitters were Batman Arkham, Subnautica, and Mutant Year Zero, each costing over a million for Epic. Smaller indie games cost much less, some costing only around 50 thousand dollars. This does not mean they didn’t pull in their fair share of new players and for player retention, all at a fraction of the cost. This list may provide some ammunition for indie games while bargaining their worth.

Riot Games to begin recording in game voice chat

Riot Games has announced a new tool in it’s arsenal to combat toxic behaviour. A new privacy notice will be implemented next month and, along with it, they will begin to record in-game voice chat in Valorant. Audio is stored on a secure server and will not be accessed unless a report is made and, if no disruptive behaviour is found, will be deleted. “We’re committed to creating our games better for everybody who plays them,” Riot said. “This is another step toward tackling disruptive behaviour across the board, starting with Valorant.” This system will first be trialled in North America before being spread to Oceania and elsewhere. For many who have been exposed to toxic teammates while online gaming, this new system could signal a huge step in the right direction but many still have been quick to point out the privacy problems this poses.

PlayStation announces partnership with Discord

“Together, our teams are already hard at work connecting Discord with your social and gaming experience on PlayStation Network,” Sony said in it’s announcement. The details of this partnership are still somewhat vague, but they did say the goal is to “bring the Discord and PlayStation experiences closer together on console and mobile starting early next year, allowing friends, groups, and communities to hang out, have fun, and communicate more easily while playing games together” and that more information would be released in the coming months. As cross play becomes more commonplace, the possibility of seamless voice chat between PS5 and PC players is quite exciting. This partnership strikes some as odd since Discord has previously turned down many buyout offers, including Microsoft’s recent 10-billion-dollar bid. Sony won out and now holds an undisclosed stake in Discord.

Money Money Money

GameStop hasn’t made enough

GameStop the massive video game retailer with subsidiaries such as EB Games Australia may have had a profitable fourth quarter however still hasn’t made enough to offset the losses from the pandemic. Due to numerous store front closures for the past 12 months their net sales took a dive for the fiscal year which ended January 30th. GameStop have reported net sales down by 21% to $5.09 Billion USD with a total of $215 million USD in net loss. Despite this loss it still manages to be a better year for GameStop than 2019 which was a reported loss of over $470 million USD. CEO George Sherman commented after the announcement saying, “I am proud of how our entire organization came together in 2020 to adapt to the challenging pandemic environment, effectively serve our customers’ demand for gaming and entertainment products, and navigate through the year with strong liquidity and a strengthened balance sheet,” Sherman goes on to say that he is positive about 2021 since their sales this year has already risen by 23% and that GameStop intend on investing in more technology as well as out-sourcing talent and improving upon current systems to hopefully bring more opportunities to the company and to consumers.

Genshin Impact passes $1B in mobile revenue

miHiYo’s popular game Genshin Impact has reached over $1B USD exclusively from its mobile versions. According to numbers from Sensor Tower the free-to-play mobile Gacha game has hit 10 figures in just over six months. It took Pokémon Go 9 months to reach that same goal. After Genshin Impact’s release in September 2020 it only took two months for the behemoth game to hit the $400 million USD mark. Remember that these figures still don’t include the PC and PS4 versions of the game and it is expected that Genshin Impact will only climb in popularity for the remainder of 2021 with the release of the game later this year coming to Nintendo Switch.

Razor makes $1B thanks to the pandemic

At the end of 2020 Razor reported revenue upwards of $1.2B which is a 48% hike compared to 2019. This is quite impressive given that Razor had reported a profit loss at the beginning of 2020. To help provide a decent spike in sales for this year Razor has just confirmed that it will be creating a RGB face mask. In an interview with CEO of Razor Min-Liang Tan shared that when the mask was first revealed there really wasn’t anything set in stone about actually making one. However, Tan goes on to say, “We were thinking, this is a concept project and is this going to be relevant when vaccinations and everything has been rolled out. I think moving forward we decided — and I can tell you now — we are going to proceed in making it a reality and ship the smart mask,” This RGB Razor face mask development has be dubbed as Project Hazel.

The Week in Gaming Releases:

March 31st the Binding of Isaac: Repentance DLC comes to PC
April 1st Outriders is released on all platforms (but the Nintendo Switch)
April 6th Lost Words: Beyond the Page (PC, PS4, XBO, Switch), Oddworld: Soulstorm (PC, PS5, PS4), and finally Star Wars Republic Commando (PS4, & Switch)

Monster Hunter World

Developer: Capcom
Publisher: Capcom
Music: 
Akihiko Narita
Platforms: 
Microsoft Windows PC, PS4, & Xbox One
Released: 
22 December 2017
Genre:
 Action Role Playing Game (ARPG)

Monster Hunter World is the fifth instalment of the Monster Hunter series. For those of you who haven’t heard about Monster Hunter you play as a hunter that you can customise that is tasked with hunts to either kill or trap monsters that roam certain environmental landscapes. The idea usually is to kill them, harvest materials and use those materials to make new weapons, armour and other unique game items. You also have a friendly little side kick called a Palico which is an anthropomorphic cat that you can also name and customise that will assist you in combat. There is also your assistant Handler whose job is to keep you up to date with all your objectives and educate you on how the New World works.

In Monster Hunter World you start as part of the fifth fleet which has been called upon by the Research Commission to provide more back up to previous hunters in the New World. The major focus of the journey is to perform Expeditions into new environments to study Elder Dragons, which are very powerful monsters that play a big part in the ecosystem or each new area you discover. Early on in the story you learn that these monsters migrate to this New World every ten years in an event known as Elder Crossing. During the first initial cut scene on the ship to the New World you encounter Zorah Magdaros who is an Elder Dragon moving towards your destination. Throughout the rest of the main narrative, you are to discover why they migrate and what part they play in the ecosystem of this New World.

There are many twists and turns ahead should you take on this perilous journey, and if you should feel afraid do not worry Monster Hunter World is very big on multiplayer cooperative hunts. You can post a quest and other hunters can join you or you can join a quest that other players post. Not to mention loads and loads of optional side quests, special events and wonderful game cross overs; such as Geralt of Rivia or Mega Man. Also, once you finish the main quest line and hit the credits there is still more monsters to discover and challenges to face. The game almost seemingly never ends even after 50 hours of gameplay.

Something incredible about the Monster Hunter series is the impressive number of weapons you can choose from and you don’t have to be locked into specialising in one. There are 14 to choose from ranging from close combat, mid-range, high mobility, aerial, rapid fire, long ranged and versatile. I originally started playing on a Charge Blade which has to be on the most unique and if not most complicated weapons to master however provides insane damage once you reach the high hunter ranks. It has a couple of different modes such as it looks like a small sword and shield however you can combine them together to form a large axe that you can charge with power to deal massive blows. I later learnt the bow and arrow because some monsters fly and learning a ranged weapon definitely helps with certain hunts. Honestly one of the best parts of the game is enjoying a range of different weapons that can completely change the game play as well as the outcome of monster fights. I highly recommend learning more than one weapon.

The best, if not most incredible part of Monster Hunter World is the monsters themselves. They are fascinating, visually exceptional, diverse and extremely dangerous. Some of them are so hard that you definitely need a full team of hunters to take it down and some can be an hour-long grind. There are moments of such beauty for example during fights you have these scenes of incredible high-definition beasts up against these incredible environmental back drops that are simply jaw dropping. There is one particular hunt against an Elder Dragon where you are set in the volcanic pit with a what looks like a giant flying lion that explodes these incredible red and blue flames. Honestly there is nothing like it.

I should also mention the comradery of multiplayer hunting. Most of my time with Monster Hunter World has been cooperative, myself and some of the Zed Games team helped me climb in rank and experience by hunting together. There is so much fun to be had testing out different weapons and taking on different monsters all over the New World. Something that Zahra mentioned to me was, “Every hunt is different, even if it’s the same monster you fought before you are guaranteed to have a different experience the next time you’re out there.” Seeing massive fights between two different monsters or having your party crashed by an unwanted visitor is always a good opportunity to get the hell out of the way and see something new, maybe even try something new.

A quick tip for players interested in playing Monster Hunter World on Windows PC is get yourself a controller that is compatible, usually Xbox controllers wired or Bluetooth will work nicely. You can play using keyboard, however, depending on your weapon you might find your fights to be more challenging. On a personal level I find the controller to make to experience more immersive.

Akihiko Narita is the composer for Monster Hunter World and has created much of the soundtrack for many other Monster Hunter games as well as Resident Evil 5. His compositions are epic in nature, making everything feel like this grand adventure. There is mystery and suspense as well as fear and darkness. The orchestral tones and rising string sections of the music gives your heart a good stir especially when you’re fighting a Diablos. Speaking of Diablos this monster has some of the best sound effects, tunnelling underground and exploding up from under you. There’s the sound of monster roars that stun you in battle, some of these guys are pretty terrifying.

All in all, Monster Hunter World is extraordinary. It’s not my first Monster Hunter game and it certainly won’t be my last. If you are unsure about the soon to be released Monster Hunter Rise don’t be afraid to go check out this one instead. Plus, there is a massive expansion Iceborne should you love it as much as I did. To give you an idea of how resoundingly positive Monster Hunter World has been received internationally the lowest score it’s had was an 8/10 and with overwhelmingly positive reviews on Steam you are bound to find something you love. Are you ready to depart on your quest hunter? I am.