Tag: radio

Take-Two Talks Taking More, Gamemaker Goes Game Dev Friendly, Roblox Sued Again, And Gaming Bytes

Take-Two Talks Taking More
Last week saw GTA 6 developer Take-Two CEO Strauss Zelnick have a different take on gaming pricing. While gaming fans hold the game time to price value high, Zelnick wants to take that on board with future titles with a statement to investors saying
“In terms of pricing for any entertainment property, basically the algorithm is the value of the expected entertainment usage, which is to say the per hour value times the number of expected hours plus the terminal value that’s perceived by the customer in ownership, if the title is owned rather than rented or subscribed to.” While this does sound like a dollar per hour measurement, he has clarified the statement this week that this is not a linear relationship, but rather a statement on the value of games. And we can definitely trust the CEO of Take-Two, a company whose biggest earner is GTA Online.

Game Engine Gamemaker Goes Game Dev Friendly
In the wake of Game Publishers Unity and Epic calling for price “restructuring”, Gamemaker, a popular tool for creating 2D and 3D games, has released their new price point and bucked the recent trend. Because of the recent three-fold increase in active users since they joined the Opera family, instead of gouging the user base and changing from a monthly model to a per game install or price per hour played, Gamemaker is celebrating the explosion in users by announcing a new free option for non-commercial use with the ability to export their games to Windows, Mac, and Linux without paying any fees. They’ve also included their asset bundles for use in this free tier. Upgrading is also simple, want to monetise? $99.99USD. Want to put it on consoles? Well, that’s an Enterprise subscription. With games utilising this engine like Undertale, Webbed, Honey, I joined a Cult, and over 290 more listed in Gamemaker’s showcase, we can be sure to see a gamut of Indi games from this engine in the future.

Roblox Sued Over Child Safety
In the pandemic years Roblox saw a massive influx of underage users (over 60% of users are under 16 years of age) due to the social nature and declaration of safety for minors that the platform claims. The community guidelines claim that ““Roblox is a safe space for meeting online friends, chatting, and collaborating on creative projects.” And “If your child is under 13, we make it extremely difficult for strangers on Roblox to contact them.”
However, a group of parents have filed a civil action suit against Roblox for not meeting their end of the deal, with claims of grooming, sexual content, and the inability to monitor their children’s purchases due to Robux obscuring transaction worth.
Roblox Corp provided a statement to PCGAMER disputing the allegations and reinforced that the site was safe “for people of all ages.”

Now for some quick gaming bytes!

    • Xbox is running a Bluey Sweepstakes to celebrate the upcoming release of Bluey the Videogame coming to PC and consoles. The winner will not only receive the game but also receive a custom Bluey Themed Xbox Series S and controller. Wackadoo!

  • This week Half-Life turned 25 and celebrated by a going free for a limited time. Valve also released a special anniversary update for the game which included bug fixes, official Steam Deck support, multiplayer maps, and more.

Now it’s time for this week’s game releases!

Friday November 24, survive the post apocalypse in the side scroller shooter Evil Diary coming to PC and consoles.
Tuesday the 28th, take a train ride home through civil war in the RTS Last Train Home coming to PC.
On Wednesday the 29th, get stuck in time loops in puzzle/adventure game Orten Was The Case coming to PC and consoles.
And next week on the 30th, find yourself one cup at a time in Pixel Cafe coming to PC, Switch, and next gen consoles. Want to play FTL but as a roguelike with friends? Well, This Means Warp has you covered, coming to PlayStation, Xbox, and Switch.

Pre-Order Now!

This week Zed Gamers put your hands together for Hazel, Cam, & Peter as they throw bants talking the week in Gaming News, Caroline pokes trash in Hidden Through Time 2: Myths & Magic from Rogueside, Hazel can’t stop playing Trigahex, and they chat the pre-show incoming for GTA6 later this year.

Scary Guys Gals and Non-Binary Pals

Rani’s back with a BANG! Joined by Paul and Caroline the team talks Gaming News and the death-knell of Bandcamp and it’s effect on gaming music. Then Rani chats with Directors Ricard Cussó & Tania Vincent and Producer Ryan Greaves from Brisbane’s Like A Photon Creative and their new film based on the game Scarygirl . Zed then gets uncomfortable while Paul reviews the audio visual experience that is Decarnation.

Done Deal, 300,000,000 Sales, and Pika-Uh-Oh

It’s Done

It’s been in the works for a while, but Microsoft has finalised its deal to acquire Blizzard Activision for a whopping $68.7 billion. It has taken 20 months of duking it out with regulators, restructuring the deal to appeal to the Competition and Markets Authority in the UK, and defeating the Federal Trade Commission in the US federal court, but now it’s finally done.

We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox,” says Phil Spencer, Xbox chief. “As one team, we’ll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people.”

And just so you know, Activision or Blizzard games will NOT be coming to Game Pass this year.

300 MILLION SALES

Minecraft has officially become the first video game to hit 300 million sales. To put that in perspective, Minecraft’s biggest rival in sales is Grand Theft Auto V, which has sold over 185 million copies. (Tetris doesn’t count as it’s considered a series). It is suspected that a good portion of these sales might be from people purchasing multiple copies.

Minecraft has been available since 2009 in its pre-release version, before being officially launched in November 2011. And it still has a grip on the gaming community to this day. Congratulations!

Epic Gains Bandcamp, Employees Lose

Epic Games acquired Bandcamp a year ago, a platform that co-founder Ethan Diamond hoped would “bring the power of healing to everyone” through music.

Well, Epic Games sold it to Songtradr, and following it, roughly half its staff laid off. Songtradr, the music licensing company, states “… the operating costs of Bandcamp have significantly increased. It required some adjustments to ensure a sustainable and healthy company that can serve its community of artists and fans.”

50% of Bandcamp employees have accepted offers to join Songtradr, with the remaining 120 employees being laid off with 6 months severance, while negotiations with Bandcamp’s union continue.

 

Pokemon Van Gogh Cards Gone

The Pokemon and Van Gogh collaboration event, which involved giving a special promo card, Pikachu with Grey Felt Hat, to customers who bought any item at the Van Gogh Museum in Amsterdam, has been ruined by scalpers, because scalpers ruin everything.

Now collectors will have to spend a minimum of $30 on Pokemon Trading Card Game products to receive one of the cards. So, stop looking at that online listing that’s going for $500.

And now for some upcoming games!

October 20

  • Marvel’s Spider-Man 2 – PS5
  • Super Mario Bros Wonder – Switch

October 23

  • Just Dance 2024 Edition – PS5, XSX, Switch
  • Three Minutes To Eight – PC

October 24

  • Cities Skylines 2 – PC, PS5, XSX
  • Dark Envoy – PC
  • The Lord of the Rings: Return to Moria – PC, PS5
  • Metal Gear Solid Master Collection: Volume 1 – PC, PS5, XSX, Switch