Tag: stadia

DnD OGL goes Boom, more damned Activision Blizzard Shenanigans, and Doors Close on Google Stadia

DnD OGL Update Aftermath
In the aftermath of the Open Game Licence 2.0 leak, Wizards of the Coast have struggled to claw back their fanbase as DnD Beyond servers suffer under the load of mass subscription cancelations. Additionally, several big third-party publishers who would be affected by the new royalty system have tabled their intention to either jump ship or create their own licensing system. Kobold Press teased “Project Black Flag”, Matt Colville’s MCDM Productions is working on both a new OGL as well as a new TTRPG, and Paizo/Pathfinder looking to collaborate on an open RPG license.
In response, a statement was released insisting “It was never our intent to impact the vast majority of the community.” They also tried to clarify stating that any future revisions “…will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds.”

Activision Blizzard… when will it end?
As the saga continues, here’s the current headlines coming out of the company that can’t stop making waves.

  • Activision Blizzard has refused to acknowledge the union that formed late December. Management at Proletariat issued the statement that leadership “…has always been pro-worker“ and that employees “…deserve some time to process (sic) and to better understand its potential impacts.”
  • The Microsoft Activision Blizzard merger that was announced in January 2022 has had new challenges with the European Union filing an antitrust challenge and Google parent Alphabet Inc, and Nvidia are filing for unfair advantages in the gaming market. These join other objections placed with the US Federal Trade Commission to be investigated by the Competition and Markets Authority, and finalised in April.
  • In some hearsay arguments Activision Blizzard claims that it was Netease that rejected the six-month extension of their partnership. Various sources cite irreconcilable differences including Netease president referring to an Activision Blizzard executive as a “jerk”. Because of these, after January 23rd several titles will no longer be accessible in China, most notably World of Warcraft, Diablo 3, Starcraft, and Overwatch 2.

Doors Close on Stadia
As the curtains close on the experiment that was Google Stadia, refunds have been processed for everything but Pro subscriptions… but payments were also paused the day shutdown was announced. But what about all that hardware you don’t have? Well, if you did manage to get the controller, Google has pushed a self-serve tool to enable Bluetooth connections with the gamepads. Meaning, your Stadia Gamepad may be obsolete, but at least you can still use it on the hardware you didn’t get because you used Stadia.
Oh! Remember that guy who had 6000 hours in Red Dead Online on the Stadia who was pleading for a character transfer? Well, not only did Rockstar organise a transfer, he also got a gift box from the company. Unfortunately, Rockstar has announced they will no longer be releasing any major content for Red Dead Online, instead focusing on the upcoming GTA6.

And finally, a moment for the death of Google Stadia…

And now, for some upcoming games.
On Friday January 20th, the next instalment in the series Fire Emblem Engages and its Wave 1 DLC are coming to Switch. World War 1 horror survival Trenches emerges from Steam early access onto PlayStation, Xbox, & the Switch.
Tuesday January 24th, the RAM-hungry, RPG, fantasy shooter Forspoken is coming to PC & PS5, and deckbuilding & strategy boardgame mashup Mahokenshi comes to PC.
And on Thursday January 26th, for that nostalgia hit Wonder Boy Anniversary Collection is coming to PlayStation and Switch. The strange Hitman: World of Assassination hodgepodge that collects Hitman 1 to 3 as well as Hitman 3: Freelancer Mode are all coming to PC, PlayStation, Xbox, and Switch. Fight the nightmares of a girl in the twin stick shooter NeverAwake, coming to PlayStation and Switch.

Re-Logic boycotts Google, CD Projekt: The Saga Continues and Nemesis Patented

Terraria port for Google Stadia Cancelled.

After backing down from a threat to leave Australia over new regulations, and pulling the plug on in-house Stadia game development, the last thing Google needed was more bad press. Well, Google has dug their own grave as Re-Logic, the creators of Terraria, have cancelled their planned Stadia port after Google disabled and removed access to the Re-Logic YouTube account and attached Gmail and Google Drive accounts due to an alleged Terms of Service violation.

After three weeks trying to resolve the issue, co-creator Andrew Spinks turned to Twitter, burning any bridges with the multinational company by publicly tweeting “Doing business with you is a liability.”

Re-Logic has confirmed that while they will continue to support all current purchases of Terraria on Android and Google Play, any future games by Re-Logic will not be supported on Google platforms.

Cyberpunk 2077 and CD Projekt; the Saga continues.

Since the PC release of Cyberpunk 2077, mods have been coming to the rescue to help with some of players’ issues and desires. Sadly, the way in which Cyberpunk 2077 utilised external DLL files allowed hackers to remotely execute code when malicious mods were installed on a player’s computer. This security vulnerability was quickly fixed by the Cyberpunk 2077 community before the 1.12 Hotfix was released by CD Projekt just three days later.

CD Projekt has also announced via twitter that they were recently the victims of a cyber-attack. The announcement included a copy of the ransom note with the attacker claiming to have copied the source code for their most popular games and an unreleased version of the Witcher 3 as well as other files. CD Projekt has stated that to the best of their knowledge, none of the compromised data contained any player or user data. The incident is currently under investigation by the relevant authorities. After the announcement, CD Projekt’s stock dropped by 5%.

Nemesis system patented.

After almost 6 years since the original application, Warner Brothers has finally had the patent approved for the Nemesis system. Originally utilised in Monolith Productions’ Middle-Earth: Shadow of Mordor, the Nemesis system is where hierarchical NPCs are physically and hierarchically effected by player interaction. The patent is already being criticised by developers for the vagueness of the patent’s wording and how this may stifle any similar games from being developed.

The patent is optioned for renewal till 2035.

And finally, some game releases:

On February 11th you can look forward to the console release date of 1bit minimalist RTS game Death Crown, the Switch Release of the action-adventure roguelike Undermine, and the PC and console release of the side scrolling adventure Little Nightmares 2.

We also have Super Mario 3D World + Bowser’s Fury coming to the Switch on February 12th. And the Mega Man X-inspired multiplayer roguelike 30XX (thirty ex-ex) is coming to PC on February 17th