Paul sat down with developers of Unpacking Wren Brier and Tim Dawson about their success, the inspirations for the game, development and what didn’t make the cut.
We review Splatoon, the competitive shooter that replaces “pain” with “paint” (Wii U). Candi talks us through Lost Within, a first person horror game for iPad.
Aired 19 August 2015.
In Studio: Razor, Lee May, Jody Macgregor and special guest host Tim Dawson from Witchbeam.
This week: Jody reviews Pillars of Eternity(PC), an epic role playing game forged in tribute to the isometric RPG’s of the 90’s/early 00’s. Lee & Razor discuss their first impressions of Bloodborne (PS4). Tim gives us an update on the progress of twin-stick shooter Assault Android Cactus.
Aired 1 April 2015.
We chat with Sanatana Mishra, designer of Assault Android Cactus, a twin-stick shooter for the PC (coming to PS4/PS Vita later this year). We discuss the game creation process, the definition of “bullet-hell” and hear the story of how a 3-person studio gained the support of Sony.
Jody gives us some first impressions of the sub-atomic puzzler “Particulars” (Steam early access)
In studio: Razor, Lee, Jody.
Aired 15 January 2014